Tag Archives: javascript

Adobe Edge experiment: Eddie the Brick

Adobe has seen the future — or at least a potential future — and they have prepared accordingly. If Flash meets an untimely end, Adobe Edge will rise to take its place. Even if Flash sticks around, Adobe Edge is a cool little tool that lets you add HTML/CSS/JS animation to a page in a […]
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Splitter: A split-testing plugin for WordPress

I built a new little WordPress plugin called Splitter, and I’m using it to run A/B tests on Truth (plus lies). Its purpose is to show different users slightly different page layouts and report back to Google Analytics who was looking at what. It works by randomly setting a cookie for new visitors and then […]
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Box2DJS Platformer

Here’s an experiment I’ve been working on: it’s a platformer demo made in JavaScript. It uses the Box2DJS physics engine, and it’s iOS compatible. It’s meant to become a version of a Macromedia Director game I made long ago (and can’t seem to find a copy of) called “Guy”, which was played with a mouse. […]
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Mouse Events and Touch Events, Mouse Enter

I ran into a little snag with my last batch of Shop Shark changes. If you try the application in your computer’s browser, using a mouse, you can select multiple items by holding your mouse button down in the checkbox of one item and dragging through the checkboxes of other items. It works just like […]
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