Tag Archives: cocos2d

CCMenuAdvanced menus that scroll together

Working on the interface for buying and selling items in Dungeonism, I needed a menu that was arranged as a grid. There seem to be some choices out there for this, but I couldn’t get anything to drop simply into my project. Instead, I came up with my own solution, which is a clunky, but […]
Also tagged , , | Leave a comment

cocos2d

I was probably four hours into coding Dungeonism before I discovered the 2D game engine cocos2d. It’s good that it didn’t take me longer because those four hours were essentially wasted. I was already intimidated enough by the strange syntax of Objective-C and the prospect of having to manage memory myself, like a sucker. There […]
Also tagged , , | Leave a comment