Terrible design concepts

My functioning Dungeonism app still exists in the world of placeholder graphics, but I have been working to home in on the design direction I want to take once the gameplay’s ready to go. To that end, I’ve got a small pool of concepts I’m playing with. My process is to every once in a while remove two concepts from consideration and come up with two new ones to replace them. Here are the outtakes so far:

Concept Rejects

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